mirror of
https://github.com/matrix-org/matrix-spec
synced 2026-02-04 05:13:42 +01:00
ACTUALLY! Let's just accept rejected events, because what's the worst that can happen?!
This commit is contained in:
parent
25fb09b991
commit
1f1ba28629
|
|
@ -250,7 +250,7 @@ First we define:
|
|||
with an absent event to be unconflicted rather than conflicted)
|
||||
* The "**auth difference"** is calculated by first calculating the full auth
|
||||
chain for each state set and taking every event that doesn't appear in every
|
||||
auth chain (including events that have been rejected).
|
||||
auth chain.
|
||||
* The **"full conflicted set"** is the union of the conflicted state map and
|
||||
auth difference.
|
||||
* The **"reverse topological power ordering"**[^4] of a set of events is an
|
||||
|
|
@ -275,21 +275,18 @@ First we define:
|
|||
ordered such that P is last.
|
||||
1. We say the "closest mainline event" of an event is the first power level
|
||||
event encountered in mainline when iteratively descending through the
|
||||
power level events in the auth events (including any power level events
|
||||
that were rejected).
|
||||
power level events in the auth events.
|
||||
1. Order the set of events such that x < y if:
|
||||
1. The closest mainline event of x appears strictly before the closest
|
||||
of y in the mainline list, or if
|
||||
1. x's origin_server_ts is less than y's, or if
|
||||
1. x's event_id lexicographically sorts before y's
|
||||
* The **"iterative auth checks"** algorithm is where given a sorted list of
|
||||
events, the auth check algorithm is applied to each event in turn (ignoring
|
||||
any events have been rejected). The state events used to auth are built up
|
||||
from previous events that passed the auth checks, starting from a base set
|
||||
of state. If a required auth key doesn't exist in the state, then the one in
|
||||
the event's auth_events is used (unless the auth event has been rejected).
|
||||
(See _Variations_ and _Attack Vectors_ below).
|
||||
|
||||
events, the auth check algorithm is applied to each event in turn. The state
|
||||
events used to auth are built up from previous events that passed the auth
|
||||
checks, starting from a base set of state. If a required auth key doesn't
|
||||
exist in the state, then the one in the event's auth_events is used. (See
|
||||
_Variations_ and _Attack Vectors_ below).
|
||||
|
||||
The algorithm proceeds as follows:
|
||||
|
||||
|
|
@ -447,30 +444,31 @@ reapply the unconflicted state at the end).
|
|||
|
||||
### Rejected Events
|
||||
|
||||
We include rejected events in the "auth chain difference" as they can still be
|
||||
used to effect the ordering of events. This in turn means care must be taken to
|
||||
filter rejected events out when applying the iterative auth checks.
|
||||
|
||||
An alternative would be to include rejected events during the iterative auth
|
||||
checks, accepting that previously rejected events may be un-rejected. This has
|
||||
the advantage that if different servers have different views of which events are
|
||||
rejected they will be more likely to converge (rather than diverge). The
|
||||
downside is the added complexity of un-rejecting events (on top of double
|
||||
checking that this doesn't add any security vulnerabilities).
|
||||
|
||||
We do, however, use rejected events when looking at the power level the sender
|
||||
of an event has, in that we don't check if the event's power levels auth event
|
||||
has been rejected or not. This is for ease of implementation and to help the
|
||||
algorithm be more "convergent" in the face of different views of rejections.
|
||||
Using rejected auth events here should be safe, as any revocation of power will
|
||||
appear before the event in the iterative auth checks (due to the reverse power
|
||||
topological ordering, and the fact that the revocation must be sent by a user
|
||||
with a higher power level).
|
||||
Events that have been rejected due to failing auth based on the state at the
|
||||
event (rather than based on their auth chain) are handled as usual by the
|
||||
algorithm.
|
||||
|
||||
Note that no events rejected due to failure to auth against their auth chain
|
||||
should appear in the process, as they should not appear in state (an the
|
||||
algorithm only uses events in one of the state sets or their auth events).
|
||||
|
||||
This helps ensure that different servers' view of state is more likely to
|
||||
converge, since rejection state of an event is may be different. This can happen
|
||||
if a third server gives an incorrect version of the state when a server joins a
|
||||
room via it (either due to being faulty or malicious).
|
||||
|
||||
Intuitively using rejected events feels dangerous, however:
|
||||
|
||||
1. Servers cannot arbitrarily make up state, since they still need to pass the
|
||||
auth checks based on the events auth chain (e.g. they can't grant themselves
|
||||
power levels if they didn't have them before).
|
||||
2. For a previously rejected event to pass auth there must be a set of state
|
||||
that allows said event. At which point, a malicious server could produce a
|
||||
fork where it claims the state is that particular set of state, duplicate the
|
||||
rejected event to point to that fork, and send the event. At which point the
|
||||
duplicated event will pass auth. Therefore ignoring rejected events wouldn't
|
||||
reduce any potential attack vectors
|
||||
|
||||
|
||||
### Attack Vectors
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue