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@ -41,6 +41,85 @@ send signalling for more than one call party.
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A grammar for `party_id` is defined [below](#specify-exact-grammar-for-voip-ids).
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#### Politeness
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In line with WebRTC perfect negotiation (https://w3c.github.io/webrtc-pc/#perfect-negotiation-example)
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there are rules to establish which party is polite in the process of renegotiation. The callee is
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always the polite party. In a glare situation, the politenes of a party is therefore determined by
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whether the inbound or outbound call is used: if a client discards its outbound call in favour of
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an inbound call, it becomes the polite party.
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#### Call Event Liveness
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`m.call.invite` contains a `lifetime` field that indicates how long the offer is valid for. When
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a client receives an invite, it should use the event's `age` field in the sync response plus the
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time since it received the event from the homeserver to determine whether the invite is still valid.
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The use of the `age` field ensures that incorrect clocks on client devices don't break calls.
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If the invite is still valid *and will remain valid for long enough for the user to accept the call*,
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it should signal an incoming call. The amount of time allowed for the user to accept the call may
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vary between clients. For example, it may be longer on a locked mobile device than on an unlocked
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desktop device.
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The client should only signal an incoming call in a given room once it has completed processing the
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entire sync response and, for encrypted rooms, attempted to decrypt all encrypted events in the
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sync response for that room. This ensures that if the sync response contains subsequent events that
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indicate the call has been hung up, rejected, or answered elsewhere, the client does not signal it.
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If on startup, after processing locally stored events, the client determines that there is an invite
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that is still valid, it should still signal it but only after it has completed a sync from the homeserver.
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The minimal recommended lifetime is 90 seconds - this should give the user enough time to actually pick
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up the call.
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#### ICE Candidate Batching
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Clients should aim to send a small number of candidate events, with guidelines:
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* ICE candidates which can be discovered immediately or almost immediately in the invite/answer
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event itself (eg. host candidates). If server reflexive or relay candiates can be gathered in
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a sufficiently short period of time, these should be sent here too. A delay of around 200ms is
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suggested as a starting point.
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* The client should then allow some time for further candidates to be gathered in order to batch them,
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rather than sending each candidate as it arrives. A starting point of 2 seconds after sending the
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invite or 500ms after sending the answer is suggested as a starting point (since a delay is natural
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anyway after the invite whilst the client waits for the user to accept it).
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#### End-of-candidates
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An ICE candidate whose value is the empty string means that no more ICE candidates will
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be sent. Clients must send such a candidate in an `m.call.candidates` message.
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The WebRTC spec requires browsers to generate such a candidate, however note that at time of writing,
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not all browsers do (Chrome does not, but does generate an `icegatheringstatechange` event). The
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client should send any remaining candidates once candidate generation finishes, ignoring timeouts above.
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This allows bridges to batch the candidates together when bridging to protocols that don't support
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trickle ICE.
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#### DTMF
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Matrix clients can send DTMF as specified by WebRTC. The WebRTC standard as of August
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2020 does not support receiving DTMF but a Matrix client can receive and interpret the DTMF sent
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in the RTP payload.
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#### Grammar for VoIP IDs
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`call_id`s and `party_id` are explicitly defined to be between 1 and 255 characters long, consisting
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of the characters `[0-9a-zA-Z._~-]`.
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(Note that this matches the grammar of 'opaque IDs' from
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[MSC1597](https://github.com/matrix-org/matrix-spec-proposals/blob/rav/proposals/id_grammar/proposals/1597-id-grammar.md#opaque-ids),
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and that of the `id` property of the
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[`m.login.sso` flow schema](https://spec.matrix.org/v1.5/client-server-api/#definition-mloginsso-flow-schema).)
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#### Behaviour on Room Leave
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If the client sees the user it is in a call with leave the room, the client should treat this
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as a hangup event for any calls that are in progress. No specific requirement is given for the
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situation where a client has sent an invite and the invitee leaves the room, but the client may
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wish to treat it as a rejection if there are no more users in the room who could answer the call
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(eg. the user is now alone or the `invitee` field was set on the invite).
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The same behaviour applies when a client is looking at historic calls.
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#### Supported Codecs
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The Matrix spec does not mandate particular audio or video codecs, but instead defers to the
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WebRTC spec. A compliant matrix VoIP client will behave in the same way as a supported 'browser'
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in terms of what codecs it supports and what variants thereof. The latest WebRTC specification
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applies, so clients should keep up to date with new versions of the WebRTC specification whether
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or not there have been any changes to the Matrix spec.
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#### Events
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{{% event-group group_name="m.call" %}}
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