Remove extraneous text

This commit is contained in:
Andrew Morgan 2020-09-03 16:07:16 +01:00
parent c9a7b442ff
commit 703fa07028

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@ -235,11 +235,6 @@ If they deny, then a leave membership event is sent in the room, and the
knocking user will be notified through existing flows (matching the behaviour knocking user will be notified through existing flows (matching the behaviour
of when an invite is recinded). of when an invite is recinded).
TODO: Federation passing certain needed state events from the server that has
the room to the server that's knocking. Can we filter the events sent over so
that we can avoid the security issue with invites that we found earlier? (And
then backport this filter to invites? :)
## Server-Server API ## Server-Server API
Similarly to join and leave over federation, a ping-pong game with two new Similarly to join and leave over federation, a ping-pong game with two new