mirror of
https://github.com/matrix-org/matrix-spec
synced 2026-03-06 03:34:09 +01:00
Briefly touch on how to handle incoming events
This commit is contained in:
parent
406742afaa
commit
78a697c535
|
|
@ -177,12 +177,12 @@ changes.
|
||||||
|
|
||||||
We want the following rules to apply:
|
We want the following rules to apply:
|
||||||
|
|
||||||
- If power levels have been changed on two different branches use the rules
|
#. If power levels have been changed on two different branches use the rules
|
||||||
above, ensuring that the one picked is a valid change from the one not picked.
|
above, ensuring that the one picked is a valid change from the one not picked.
|
||||||
- Similarly handle membership changes (e.g. bans, kicks, etc.)
|
#. Similarly handle membership changes (e.g. bans, kicks, etc.)
|
||||||
- If a power level has been changed in a branch, then any state merged from the
|
#. If a power level has been changed in a branch, then any state merged from the
|
||||||
other branch *must* be allowed by the power level event change. Otherwise,
|
other branch *must* be allowed by the power level event change. Otherwise,
|
||||||
use the current one from the branch where the power level event changed.
|
use the current one from the branch where the power level event changed.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -276,6 +276,22 @@ To invite a remote user to a room we need their home server to sign the invite
|
||||||
event. This is done by sending the event to the remote server, which then signs
|
event. This is done by sending the event to the remote server, which then signs
|
||||||
the event, before distributing the invite to other servers.
|
the event, before distributing the invite to other servers.
|
||||||
|
|
||||||
|
|
||||||
|
Handling incoming events
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
When a server receives an event, it should:
|
||||||
|
|
||||||
|
#. Check if it knows about the room. If it doesn't, then it should get the
|
||||||
|
current state and auth events to determine whether the server *should* be in
|
||||||
|
the room. If so continue, if not drop or reject the event
|
||||||
|
#. If the server already knew about the room, check the prev events to see if
|
||||||
|
it is missing any events. If it is, request them. Servers should limit how
|
||||||
|
far back they will walk the event graph for missing events.
|
||||||
|
#. If the server does not have all the prev events, then it should request the
|
||||||
|
current state and auth events from a server.
|
||||||
|
|
||||||
|
|
||||||
Failures
|
Failures
|
||||||
--------
|
--------
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue