docs(trial): note that modifier keys are pressed regardless of trial option (#32734)
This commit is contained in:
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@ -280,7 +280,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Frame.click.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Frame.click.trial = %%-input-trial-%%
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### option: Frame.click.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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## async method: Frame.content
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@ -341,7 +341,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Frame.dblclick.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Frame.dblclick.trial = %%-input-trial-%%
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### option: Frame.dblclick.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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## async method: Frame.dispatchEvent
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@ -1153,7 +1153,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Frame.hover.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Frame.hover.trial = %%-input-trial-%%
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### option: Frame.hover.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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### option: Frame.hover.noWaitAfter = %%-input-no-wait-after-removed-%%
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@ -1703,7 +1703,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Frame.tap.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Frame.tap.trial = %%-input-trial-%%
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### option: Frame.tap.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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## async method: Frame.textContent
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@ -433,7 +433,7 @@ await page.Locator("canvas").ClickAsync(new() {
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### option: Locator.click.timeout = %%-input-timeout-js-%%
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* since: v1.14
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### option: Locator.click.trial = %%-input-trial-%%
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### option: Locator.click.trial = %%-input-trial-with-modifiers-%%
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* since: v1.14
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## async method: Locator.count
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@ -516,7 +516,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Locator.dblclick.timeout = %%-input-timeout-js-%%
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* since: v1.14
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### option: Locator.dblclick.trial = %%-input-trial-%%
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### option: Locator.dblclick.trial = %%-input-trial-with-modifiers-%%
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* since: v1.14
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## async method: Locator.dispatchEvent
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@ -1266,7 +1266,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Locator.hover.timeout = %%-input-timeout-js-%%
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* since: v1.14
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### option: Locator.hover.trial = %%-input-trial-%%
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### option: Locator.hover.trial = %%-input-trial-with-modifiers-%%
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* since: v1.14
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### option: Locator.hover.noWaitAfter = %%-input-no-wait-after-removed-%%
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@ -2331,7 +2331,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Locator.tap.timeout = %%-input-timeout-js-%%
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* since: v1.14
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### option: Locator.tap.trial = %%-input-trial-%%
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### option: Locator.tap.trial = %%-input-trial-with-modifiers-%%
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* since: v1.14
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## async method: Locator.textContent
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@ -812,7 +812,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Page.click.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Page.click.trial = %%-input-trial-%%
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### option: Page.click.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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## async method: Page.close
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@ -915,7 +915,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Page.dblclick.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Page.dblclick.trial = %%-input-trial-%%
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### option: Page.dblclick.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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## async method: Page.dispatchEvent
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@ -2437,7 +2437,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Page.hover.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Page.hover.trial = %%-input-trial-%%
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### option: Page.hover.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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### option: Page.hover.noWaitAfter = %%-input-no-wait-after-removed-%%
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@ -4099,7 +4099,7 @@ When all steps combined have not finished during the specified [`option: timeout
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### option: Page.tap.timeout = %%-input-timeout-js-%%
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* since: v1.8
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### option: Page.tap.trial = %%-input-trial-%%
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### option: Page.tap.trial = %%-input-trial-with-modifiers-%%
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* since: v1.11
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## async method: Page.textContent
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@ -136,6 +136,11 @@ defaults to 1. See [UIEvent.detail].
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When set, this method only performs the [actionability](../actionability.md) checks and skips the action. Defaults to `false`. Useful to wait until the element is ready for the action without performing it.
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## input-trial-with-modifiers
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- `trial` <[boolean]>
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When set, this method only performs the [actionability](../actionability.md) checks and skips the action. Defaults to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys are pressed.
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## input-source-position
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- `sourcePosition` <[Object]>
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- `x` <[float]>
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48
packages/playwright-core/types/types.d.ts
vendored
48
packages/playwright-core/types/types.d.ts
vendored
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@ -2120,7 +2120,9 @@ export interface Page {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -2233,7 +2235,9 @@ export interface Page {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -3125,7 +3129,9 @@ export interface Page {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -4266,7 +4272,9 @@ export interface Page {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -5845,7 +5853,9 @@ export interface Frame {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -5931,7 +5941,9 @@ export interface Frame {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -6621,7 +6633,9 @@ export interface Frame {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -7308,7 +7322,9 @@ export interface Frame {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -12045,7 +12061,9 @@ export interface Locator {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -12155,7 +12173,9 @@ export interface Locator {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -12825,7 +12845,9 @@ export interface Locator {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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@ -13626,7 +13648,9 @@ export interface Locator {
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/**
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* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults
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* to `false`. Useful to wait until the element is ready for the action without performing it.
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* to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
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* `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
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* are pressed.
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*/
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trial?: boolean;
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}): Promise<void>;
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