feat(debug): PWDEBUG=console vs PWDEBUG=inspector (#6213)
This supports `PWDEBUG=console` that: - runs headed; - disables timeouts; - adds `playwright` console helper. When using `PWDEBUG=anything-but-console`, we open inspector. Docs keep suggesting `PWDEBUG=1`.
This commit is contained in:
parent
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ad731c1535
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@ -42,7 +42,98 @@ chromium.launch(headless=False, slow_mo=100) # or firefox, webkit
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```
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```
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## Visual Studio Code debugger (Node.JS)
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## Browser Developer Tools
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You can use browser developer tools in Chromium, Firefox and WebKit while running
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a Playwright script in headed mode. Developer tools help to:
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* Inspect the DOM tree and **find element selectors**
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* **See console logs** during execution (or learn how to [read logs via API](./verification.md#console-logs))
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* Check **network activity** and other developer tools features
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<a href="https://user-images.githubusercontent.com/284612/77234134-5f21a500-6b69-11ea-92ec-1c146e1333ec.png"><img src="https://user-images.githubusercontent.com/284612/77234134-5f21a500-6b69-11ea-92ec-1c146e1333ec.png" width="500" alt="Chromium Developer Tools"></img></a>
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Using a [`method: Page.pause`] method is an easy way to pause the Playwright script execution
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and inspect the page in Developer tools. It will also open [Playwright Inspector](./inspector.md) to help with debugging.
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:::note
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**For WebKit**: launching WebKit Inspector during the execution will
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prevent the Playwright script from executing any further.
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:::
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:::note
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**For Chromium**: you can also open developer tools through a launch option.
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```js
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await chromium.launch({ devtools: true });
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```
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```java
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chromium.launch(new BrowserType.LaunchOptions().setDevtools(true));
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```
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```python async
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await chromium.launch(devtools=True)
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```
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```python sync
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chromium.launch(devtools=True)
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```
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:::
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## Run in Debug Mode
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Set the `PWDEBUG` environment variable to run your scripts in debug mode. Using `PWDEBUG=1` will open [Playwright Inspector](./inspector.md).
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Using `PWDEBUG=console` will configure the browser for debugging in Developer tools console:
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* **Runs headed**: Browsers always launch in headed mode
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* **Disables timeout**: Sets default timeout to 0 (= no timeout)
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* **Console helper**: Configures a `playwright` object in the browser to generate and highlight
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[Playwright selectors](./selectors.md). This can be used to verify text or
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composite selectors.
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```sh js
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# Linux/macOS
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$ PWDEBUG=console npm run test
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# Windows
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$ set PWDEBUG=console
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$ npm run test
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```
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```sh java
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# Linux/macOS
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$ PWDEBUG=console mvn test
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# Windows
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$ set PWDEBUG=console
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$ mvn test
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```
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```sh python
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# Linux/macOS
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$ PWDEBUG=console pytest -s
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# Windows
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$ set PWDEBUG=console
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$ pytest -s
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```
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## Selectors in Developer Tools Console
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When running in Debug Mode with `PWDEBUG=console`, a `playwright` object is available in Developer tools console.
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1. Run with `PWDEBUG=console`
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1. Setup a breakpoint to pause the execution
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1. Open the console panel in browser developer tools
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1. Use the `playwright` API
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* `playwright.$(selector)`: Highlight the first occurrence of the selector. This reflects
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how `page.$` would see the page.
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* `playwright.$$(selector)`: Highlight all occurrences of the selector. This reflects
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how `page.$$` would see the page.
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* `playwright.inspect(selector)`: Inspect the selector in the Elements panel.
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* `playwright.clear()`: Clear existing highlights.
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* `playwright.selector(element)`: Generate a selector that points to the element.
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<a href="https://user-images.githubusercontent.com/284612/86857345-299abc00-c073-11ea-9e31-02923a9f0d4b.png"><img src="https://user-images.githubusercontent.com/284612/86857345-299abc00-c073-11ea-9e31-02923a9f0d4b.png" width="500" alt="Highlight selectors"></img></a>
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## Visual Studio Code debugger (Node.js)
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The VS Code debugger can be used to pause and resume execution of Playwright
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The VS Code debugger can be used to pause and resume execution of Playwright
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scripts with breakpoints. The debugger can be configured in two ways.
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scripts with breakpoints. The debugger can be configured in two ways.
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@ -53,111 +144,13 @@ Setup [`launch.json` configuration](https://code.visualstudio.com/docs/nodejs/no
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for your Node.js project. Once configured launch the scripts with F5 and use
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for your Node.js project. Once configured launch the scripts with F5 and use
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breakpoints.
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breakpoints.
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### Use the new JavaScript debugging terminal
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### Use the JavaScript Debug Terminal
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1. Open [JavaScript Debug Terminal](https://code.visualstudio.com/docs/nodejs/nodejs-debugging#_javascript-debug-terminal)
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1. Set a breakpoint in VS Code
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1. Set a breakpoint in VS Code
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* Use the `debugger` keyword or set a breakpoint in the VS Code UI
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* Use the `debugger` keyword or set a breakpoint in the VS Code UI
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1. Run your Node.js script from the terminal
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1. Run your Node.js script from the terminal
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## Browser Developer Tools
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You can use browser developer tools in Chromium, Firefox and WebKit while running
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a Playwright script. Developer tools help to:
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* Inspect the DOM tree and **find element selectors**
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* **See console logs** during execution (or learn how to [read logs via API](./verification.md#console-logs))
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* Check **network activity** and other developer tools features
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<a href="https://user-images.githubusercontent.com/284612/77234134-5f21a500-6b69-11ea-92ec-1c146e1333ec.png"><img src="https://user-images.githubusercontent.com/284612/77234134-5f21a500-6b69-11ea-92ec-1c146e1333ec.png" width="500" alt="Chromium Developer Tools"></img></a>
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> **For WebKit**: Note that launching WebKit Inspector during the execution will
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prevent the Playwright script from executing any further.
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### API for Chromium
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In Chromium, you can also open developer tools through a launch option.
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```js
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await chromium.launch({ devtools: true });
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```
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```java
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chromium.launch(new BrowserType.LaunchOptions().setDevtools(true));
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```
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```python async
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await chromium.launch(devtools=True)
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```
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```python sync
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chromium.launch(devtools=True)
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```
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## Run in Debug Mode
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Set the `PWDEBUG` environment variable to run your scripts in debug mode. This
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configures the browser for debugging.
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```sh js
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# Linux/macOS
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$ PWDEBUG=1 npm run test
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# Windows
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$ set PWDEBUG=1
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$ npm run test
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```
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```sh java
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# Linux/macOS
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$ PWDEBUG=1 mvn test
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# Windows
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$ set PWDEBUG=1
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$ mvn test
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```
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```sh python
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# Linux/macOS
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$ PWDEBUG=1 pytest -s
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# Windows
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$ set PWDEBUG=1
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$ pytest -s
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```
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### Defaults
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With PWDEBUG, the following defaults are configured for you:
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* **Run in headed**: With PWDEBUG, browsers always launch in headed mode
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* **Disables timeout**: PWDEBUG sets timeout to 0 (= no timeout)
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### Debugging Selectors
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PWDEBUG configures a `playwright` object in the browser to highlight
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[Playwright selectors](./selectors.md). This can be used to verify text or
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composite selectors. To use this:
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1. Setup a breakpoint to pause the execution
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1. Open the console panel in browser developer tools
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1. Use the `playwright` API
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* `playwright.$(selector)`: Highlight the first occurrence of the selector. This reflects
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how `page.$` would see the page.
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* `playwright.$$(selector)`: Highlight all occurrences of the selector. This reflects
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how `page.$$` would see the page.
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* `playwright.inspect(selector)`: Inspect the selector in the Elements panel.
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* `playwright.clear()`: Clear existing highlights.
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<a href="https://user-images.githubusercontent.com/284612/86857345-299abc00-c073-11ea-9e31-02923a9f0d4b.png"><img src="https://user-images.githubusercontent.com/284612/86857345-299abc00-c073-11ea-9e31-02923a9f0d4b.png" width="500" alt="Highlight selectors"></img></a>
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### Evaluate Source Maps
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PWDEBUG also enables source maps for [`method: Page.evaluate`] [executions](./core-concepts.md#evaluation).
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This improves the debugging experience for JavaScript executions in the page context.
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<a href="https://user-images.githubusercontent.com/284612/86857568-a6c63100-c073-11ea-82a4-bfd531a4ec87.png"><img src="https://user-images.githubusercontent.com/284612/86857568-a6c63100-c073-11ea-82a4-bfd531a4ec87.png" width="500" alt="Highlight selectors"></img></a>
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## Verbose API logs
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## Verbose API logs
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Playwright supports verbose logging with the `DEBUG` environment variable.
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Playwright supports verbose logging with the `DEBUG` environment variable.
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@ -43,7 +43,7 @@ configures Playwright for debugging and opens the inspector.
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$ pytest -s
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$ pytest -s
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```
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```
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Additional useful defaults are configured when `PWDEBUG` is set:
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Additional useful defaults are configured when `PWDEBUG=1` is set:
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- Browsers launch in the headed mode
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- Browsers launch in the headed mode
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- Default timeout is set to 0 (= no timeout)
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- Default timeout is set to 0 (= no timeout)
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@ -84,7 +84,7 @@ configures Playwright for debugging and opens the inspector.
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## Stepping through the Playwright script
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## Stepping through the Playwright script
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When `PWDEBUG` is set, Playwright Inspector window will be opened and the script will be
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When `PWDEBUG=1` is set, Playwright Inspector window will be opened and the script will be
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paused on the first Playwright statement:
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paused on the first Playwright statement:
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<img width="557" alt="Paused on line" src="https://user-images.githubusercontent.com/883973/108614337-71761580-73ae-11eb-9f61-3d29c52c9520.png"></img>
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<img width="557" alt="Paused on line" src="https://user-images.githubusercontent.com/883973/108614337-71761580-73ae-11eb-9f61-3d29c52c9520.png"></img>
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@ -100,12 +100,25 @@ By the time Playwright has paused on that click action, it has already performed
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If actionability can't be reached, it'll show action as pending:
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If actionability can't be reached, it'll show action as pending:
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<img width="712" alt="Screen Shot 2021-02-20 at 7 36 06 PM" src="https://user-images.githubusercontent.com/883973/108614840-e6e3e500-73b2-11eb-998f-0cf31b2aa9a2.png"></img>
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<img width="712" alt="Pending action" src="https://user-images.githubusercontent.com/883973/108614840-e6e3e500-73b2-11eb-998f-0cf31b2aa9a2.png"></img>
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You can step over each action using the "Step over" action or resume script without further pauses:
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You can step over each action using the "Step over" action or resume script without further pauses:
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<center><img width="98" alt="Stepping toolbar" src="https://user-images.githubusercontent.com/883973/108614389-f9f4b600-73ae-11eb-8df2-8d9ce9da5d5c.png"></img></center>
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<center><img width="98" alt="Stepping toolbar" src="https://user-images.githubusercontent.com/883973/108614389-f9f4b600-73ae-11eb-8df2-8d9ce9da5d5c.png"></img></center>
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## Using Browser Developer Tools
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You can use browser developer tools in Chromium, Firefox and WebKit while running
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a Playwright script, with or without Playwright inspector. Developer tools help to:
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* Inspect the DOM tree
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* **See console logs** during execution (or learn how to [read logs via API](./verification.md#console-logs))
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* Check **network activity** and other developer tools features
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:::note
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**For WebKit**: launching WebKit Inspector during the execution will
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prevent the Playwright script from executing any further.
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:::
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## Debugging Selectors
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## Debugging Selectors
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automatically generate selectors for those elements.
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automatically generate selectors for those elements.
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- To verify where selector points, paste it into the inspector input field:
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- To verify where selector points, paste it into the inspector input field:
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<img width="602" alt="Screen Shot 2021-02-20 at 7 27 20 PM" src="https://user-images.githubusercontent.com/883973/108614696-ad5eaa00-73b1-11eb-81f5-9eebe62543a2.png"></img>
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<img width="602" alt="Selectors toolbar" src="https://user-images.githubusercontent.com/883973/108614696-ad5eaa00-73b1-11eb-81f5-9eebe62543a2.png"></img>
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## Recording scripts
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## Recording scripts
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At any moment, clicking Record action enables recorder (codegen) mode.
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At any moment, clicking Record action enables recorder (codegen) mode.
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Every action on the target page is turned into the generated script:
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Every action on the target page is turned into the generated script:
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<img width="712" alt="Screen Shot 2021-02-20 at 7 40 02 PM" src="https://user-images.githubusercontent.com/883973/108614897-85704600-73b3-11eb-8bcd-f2e129786c49.png"></img>
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<img width="712" alt="Recorded script" src="https://user-images.githubusercontent.com/883973/108614897-85704600-73b3-11eb-8bcd-f2e129786c49.png"></img>
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You can copy entire generated script or clear it using toolbar actions.
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You can copy entire generated script or clear it using toolbar actions.
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@ -16,7 +16,7 @@
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*/
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*/
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import { TimeoutSettings } from '../utils/timeoutSettings';
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import { TimeoutSettings } from '../utils/timeoutSettings';
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import { isDebugMode, mkdirIfNeeded, createGuid } from '../utils/utils';
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import { debugMode, mkdirIfNeeded, createGuid } from '../utils/utils';
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import { Browser, BrowserOptions } from './browser';
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import { Browser, BrowserOptions } from './browser';
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import { Download } from './download';
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import { Download } from './download';
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import * as frames from './frames';
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import * as frames from './frames';
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throw new Error(`Browser needs to be launched with the global proxy. If all contexts override the proxy, global proxy will be never used and can be any string, for example "launch({ proxy: { server: 'per-context' } })"`);
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throw new Error(`Browser needs to be launched with the global proxy. If all contexts override the proxy, global proxy will be never used and can be any string, for example "launch({ proxy: { server: 'per-context' } })"`);
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options.proxy = normalizeProxySettings(options.proxy);
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options.proxy = normalizeProxySettings(options.proxy);
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}
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}
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if (isDebugMode())
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if (debugMode() === 'inspector')
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options.bypassCSP = true;
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options.bypassCSP = true;
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verifyGeolocation(options.geolocation);
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verifyGeolocation(options.geolocation);
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if (!options._debugName)
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if (!options._debugName)
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import * as types from './types';
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import * as types from './types';
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import { DEFAULT_TIMEOUT, TimeoutSettings } from '../utils/timeoutSettings';
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import { DEFAULT_TIMEOUT, TimeoutSettings } from '../utils/timeoutSettings';
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import { validateHostRequirements } from './validateDependencies';
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import { validateHostRequirements } from './validateDependencies';
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import { isDebugMode } from '../utils/utils';
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import { debugMode } from '../utils/utils';
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import { helper } from './helper';
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import { helper } from './helper';
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import { RecentLogsCollector } from '../utils/debugLogger';
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import { RecentLogsCollector } from '../utils/debugLogger';
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import { CallMetadata, SdkObject } from './instrumentation';
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import { CallMetadata, SdkObject } from './instrumentation';
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@ -271,7 +271,7 @@ function copyTestHooks(from: object, to: object) {
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function validateLaunchOptions<Options extends types.LaunchOptions>(options: Options): Options {
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function validateLaunchOptions<Options extends types.LaunchOptions>(options: Options): Options {
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const { devtools = false } = options;
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const { devtools = false } = options;
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let { headless = !devtools } = options;
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let { headless = !devtools } = options;
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if (isDebugMode())
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if (debugMode())
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headless = false;
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headless = false;
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return { ...options, devtools, headless };
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return { ...options, devtools, headless };
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}
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}
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|
||||||
|
|
@ -25,7 +25,7 @@ import { ConnectionTransport, ProtocolRequest, WebSocketTransport } from '../tra
|
||||||
import { CRDevTools } from './crDevTools';
|
import { CRDevTools } from './crDevTools';
|
||||||
import { BrowserOptions, BrowserProcess, PlaywrightOptions } from '../browser';
|
import { BrowserOptions, BrowserProcess, PlaywrightOptions } from '../browser';
|
||||||
import * as types from '../types';
|
import * as types from '../types';
|
||||||
import { isDebugMode } from '../../utils/utils';
|
import { debugMode } from '../../utils/utils';
|
||||||
import { RecentLogsCollector } from '../../utils/debugLogger';
|
import { RecentLogsCollector } from '../../utils/debugLogger';
|
||||||
import { ProgressController } from '../progress';
|
import { ProgressController } from '../progress';
|
||||||
import { TimeoutSettings } from '../../utils/timeoutSettings';
|
import { TimeoutSettings } from '../../utils/timeoutSettings';
|
||||||
|
|
@ -40,7 +40,7 @@ export class Chromium extends BrowserType {
|
||||||
constructor(playwrightOptions: PlaywrightOptions) {
|
constructor(playwrightOptions: PlaywrightOptions) {
|
||||||
super('chromium', playwrightOptions);
|
super('chromium', playwrightOptions);
|
||||||
|
|
||||||
if (isDebugMode())
|
if (debugMode())
|
||||||
this._devtools = this._createDevTools();
|
this._devtools = this._createDevTools();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -18,12 +18,15 @@ import { BrowserContext } from '../browserContext';
|
||||||
import { RecorderSupplement } from './recorderSupplement';
|
import { RecorderSupplement } from './recorderSupplement';
|
||||||
import { debugLogger } from '../../utils/debugLogger';
|
import { debugLogger } from '../../utils/debugLogger';
|
||||||
import { CallMetadata, InstrumentationListener, SdkObject } from '../instrumentation';
|
import { CallMetadata, InstrumentationListener, SdkObject } from '../instrumentation';
|
||||||
import { isDebugMode, isUnderTest } from '../../utils/utils';
|
import { debugMode, isUnderTest } from '../../utils/utils';
|
||||||
|
import * as consoleApiSource from '../../generated/consoleApiSource';
|
||||||
|
|
||||||
export class InspectorController implements InstrumentationListener {
|
export class InspectorController implements InstrumentationListener {
|
||||||
async onContextCreated(context: BrowserContext): Promise<void> {
|
async onContextCreated(context: BrowserContext): Promise<void> {
|
||||||
if (isDebugMode())
|
if (debugMode() === 'inspector')
|
||||||
await RecorderSupplement.getOrCreate(context, { pauseOnNextStatement: true });
|
await RecorderSupplement.getOrCreate(context, { pauseOnNextStatement: true });
|
||||||
|
else if (debugMode() === 'console')
|
||||||
|
await context.extendInjectedScript(consoleApiSource.source);
|
||||||
}
|
}
|
||||||
|
|
||||||
async onBeforeCall(sdkObject: SdkObject, metadata: CallMetadata): Promise<void> {
|
async onBeforeCall(sdkObject: SdkObject, metadata: CallMetadata): Promise<void> {
|
||||||
|
|
|
||||||
|
|
@ -15,10 +15,10 @@
|
||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
import { isDebugMode } from './utils';
|
import { debugMode } from './utils';
|
||||||
|
|
||||||
export const DEFAULT_TIMEOUT = 30000;
|
export const DEFAULT_TIMEOUT = 30000;
|
||||||
const TIMEOUT = isDebugMode() ? 0 : DEFAULT_TIMEOUT;
|
const TIMEOUT = debugMode() ? 0 : DEFAULT_TIMEOUT;
|
||||||
|
|
||||||
export class TimeoutSettings {
|
export class TimeoutSettings {
|
||||||
private _parent: TimeoutSettings | undefined;
|
private _parent: TimeoutSettings | undefined;
|
||||||
|
|
|
||||||
|
|
@ -88,9 +88,11 @@ export function isError(obj: any): obj is Error {
|
||||||
return obj instanceof Error || (obj && obj.__proto__ && obj.__proto__.name === 'Error');
|
return obj instanceof Error || (obj && obj.__proto__ && obj.__proto__.name === 'Error');
|
||||||
}
|
}
|
||||||
|
|
||||||
const isInDebugMode = !!getFromENV('PWDEBUG');
|
const debugEnv = getFromENV('PWDEBUG') || '';
|
||||||
export function isDebugMode(): boolean {
|
export function debugMode() {
|
||||||
return isInDebugMode;
|
if (debugEnv === 'console')
|
||||||
|
return 'console';
|
||||||
|
return debugEnv ? 'inspector' : '';
|
||||||
}
|
}
|
||||||
|
|
||||||
let _isUnderTest = false;
|
let _isUnderTest = false;
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue