devops: bundle ffmpeg with chromium (#3767)

This starts bundling FFMPEG v4.3.1 binary with Chromium archives on the
following platforms:
- chromium-mac
- chromium-win32
- chromium-win64

This specifically doesn't bundle FFMPEG with chromium-linux since we decided to use native ffmpeg on Linux instead. 

FFMPEG binaries are compiled following these instructions:
- windows: https://gist.github.com/aslushnikov/422f1e1a57796a476bf73ebe04f2e5ac
- mac: https://gist.github.com/aslushnikov/abf71be5a0b12c33b320044785fcb3bc

Our versions of FFMPEG are ~2MB zipped.

References #3680
This commit is contained in:
Andrey Lushnikov 2020-09-04 02:18:36 -07:00 committed by GitHub
parent fa8de99611
commit dfc0006b3b
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 38 additions and 21 deletions

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@ -1 +1 @@
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@ -5,40 +5,57 @@ set +x
trap "cd $(pwd -P)" EXIT
cd "$(dirname $0)"
rm -rf output
mkdir -p output
cd output
BUILD_NUMBER=$(head -1 ../BUILD_NUMBER)
FOLDER_NAME=""
ZIP_NAME=""
FILES_TO_REMOVE=()
CHROMIUM_URL=""
CHROMIUM_FOLDER_NAME=""
CHROMIUM_FILES_TO_REMOVE=()
FFMPEG_VERSION="4.3.1"
FFMPEG_URL=""
FFMPEG_BIN_PATH=""
if [[ $1 == "--win32" ]]; then
FOLDER_NAME="Win"
ZIP_NAME="chrome-win.zip"
FILES_TO_REMOVE+=("chrome-win/interactive_ui_tests.exe")
CHROMIUM_URL="https://storage.googleapis.com/chromium-browser-snapshots/Win/${BUILD_NUMBER}/chrome-win.zip"
CHROMIUM_FOLDER_NAME="chrome-win"
CHROMIUM_FILES_TO_REMOVE+=("chrome-win/interactive_ui_tests.exe")
FFMPEG_URL="https://playwright2.blob.core.windows.net/builds/ffmpeg/${FFMPEG_VERSION}/ffmpeg-win32.zip"
FFMPEG_BIN_PATH="ffmpeg.exe"
elif [[ $1 == "--win64" ]]; then
FOLDER_NAME="Win_x64"
ZIP_NAME="chrome-win.zip"
FILES_TO_REMOVE+=("chrome-win/interactive_ui_tests.exe")
CHROMIUM_URL="https://storage.googleapis.com/chromium-browser-snapshots/Win_x64/${BUILD_NUMBER}/chrome-win.zip"
CHROMIUM_FOLDER_NAME="chrome-win"
CHROMIUM_FILES_TO_REMOVE+=("chrome-win/interactive_ui_tests.exe")
FFMPEG_URL="https://playwright2.blob.core.windows.net/builds/ffmpeg/${FFMPEG_VERSION}/ffmpeg-win64.zip"
FFMPEG_BIN_PATH="ffmpeg.exe"
elif [[ $1 == "--mac" ]]; then
FOLDER_NAME="Mac"
ZIP_NAME="chrome-mac.zip"
CHROMIUM_URL="https://storage.googleapis.com/chromium-browser-snapshots/Mac/${BUILD_NUMBER}/chrome-mac.zip"
CHROMIUM_FOLDER_NAME="chrome-mac"
FFMPEG_URL="https://playwright2.blob.core.windows.net/builds/ffmpeg/${FFMPEG_VERSION}/ffmpeg-mac.zip"
FFMPEG_BIN_PATH="ffmpeg"
elif [[ $1 == "--linux" ]]; then
FOLDER_NAME="Linux_x64"
ZIP_NAME="chrome-linux.zip"
CHROMIUM_URL="https://storage.googleapis.com/chromium-browser-snapshots/Linux_x64/${BUILD_NUMBER}/chrome-linux.zip"
CHROMIUM_FOLDER_NAME="chrome-linux"
# Even though we could bundle ffmpeg on Linux (2.5MB zipped), we
# prefer rely on system-installed ffmpeg instead.
else
echo "ERROR: unknown platform to build: $1"
exit 1
fi
URL="https://storage.googleapis.com/chromium-browser-snapshots/${FOLDER_NAME}/${BUILD_NUMBER}/${ZIP_NAME}"
curl --output upstream.zip "${URL}"
unzip upstream.zip
for file in ${FILES_TO_REMOVE[@]}; do
curl --output chromium-upstream.zip "${CHROMIUM_URL}"
unzip chromium-upstream.zip
for file in ${CHROMIUM_FILES_TO_REMOVE[@]}; do
rm -f "${file}"
done
zip --symlinks -r build.zip ${ZIP_NAME%.zip}
if [[ -n "${FFMPEG_URL}" ]]; then
curl --output ffmpeg-upstream.zip "${FFMPEG_URL}"
unzip ffmpeg-upstream.zip
cp "$FFMPEG_BIN_PATH" "${CHROMIUM_FOLDER_NAME}"
fi
zip --symlinks -r build.zip "${CHROMIUM_FOLDER_NAME}"