Follow-up to https://github.com/microsoft/playwright/pull/32120
I made some changes suggested by @yury-s in the previous PR that make a
lot of sense:
- added an example to the documentation
- improved tests
- check params on the client and server end
- reverted to non-English characters being used as params
Ideally we generate the timestamp when the Event gets created. This
patch adds a best-effort logic, since we can't override the constructor
of natively created events, e.g. `MouseEvent`.
Fixes https://github.com/microsoft/playwright/issues/31924
Upon calling `browser.close()` or dropping remote connection, make sure
to reject api calls before resolving `browser.close()` and firing a
`disconnected` event.
This change aligns the order guarantee with non-remote case.
Resolves https://github.com/microsoft/playwright/issues/31847 by adding
playwright config's `baseURL` value to the `context-options` trace
event, and showing that in the Trace Viewer.
Because the added property is optional, I didn't increment the trace
format version.
I've also considered pulling the `baseURL` from the existing
`browser.newContext` step to get around modifying the trace format, but
that felt pretty hacky.
https://github.com/user-attachments/assets/ecaef747-727d-4937-9ca3-1605ca9907b9
---------
Signed-off-by: Simon Knott <info@simonknott.de>
Co-authored-by: Dmitry Gozman <dgozman@gmail.com>
This reverts commit 0aa2f06f68.
Discussed the new permission in the API review and decided not to
proceed with the feature as we are not ready to commit to supporting it
yet:
* the API is Chromium specific
* the API is still experimental
* there is no clarity to what extend the screen manipulation APIs will
work in old headless which is our main test environment
We'll keep an eye on the demand for the feature and may get back to
implementing it in the future.
Reference: https://github.com/microsoft/playwright/issues/27198
The following actions keep `noWaitAfter` option: `click`, `selectOption`
and `press`.
All other actions that used to have `noWaitAfter` now behave like it was
set to true, not waiting for follow-up navigations. In the docs, this
option is marked as completely ignored.
A small logic change was made to compensate for this behavior: when
waiting for the `hitTargetInterceptor`, we now race it against
navigations to avoid stalling when navigation stalls. Previously,
waiting for the interceptor was disabled when `noWaitAfter` was passed,
and since it's impossible to pass this option now, we mitigate by never
stalling instead.
Fixes#31469.