When we create the first page in the default context in headless mode on mac,
it gets NSWindow that is "not visible". Although we call [window setIsVisible:YES],
later on window.isVisible still returns NO.
We create our offscreen "headless" NSWindow directly from applicationDidFinishLaunching:.
Experiments show that delaying this by 100ms makes everything work. As a symptom,
we get applicationDidUnhide: notification that does not happen when we create the window
immediately.
Perhaps, we create the window too early, and there is some essential initialization
that happens after applicationDidFinishLaunching:. However, if we call
[NSApp activateIgnoringOtherApps:YES] like we do in headful mode, everything works.
The only solution that worked so far is creating the first page after a timeout.
Even though we're undergoing migration to GitHub self-hosted runners,
they don't currently support running natively under Arm. The resulting build ends up to be
x86_64.
See https://github.com/actions/runner/issues/805
Github self-hosted runners currently run under rosetta:
https://github.com/actions/runner/issues/805
This patch is an attempt to build arm webkit from-inside rosetta
shell on arm hardware.
`WK_CHECKOUT_PATH` defines location of webkit checkout on the
file system. All browser-related scripts, like `prepare_checkout.sh` and
`export.sh` respect this environment variable on all platforms.
**Preamble**
1. We're trying to setup a windows-based github self-hosted runner in the
playwright-internal repo.
1. Commands on Windows are mandated to have total arguments length
less then 32767 characters.
1. On windows, github self-hosted runner framework puts repository
checkout at `c:\w\playwright-internal\playwright-internal`
1. Our scripts create a checkout at
`c:\w\playwright-internal\playwright-internal\browser_patches\firefox\checkout`
1. One of the scripts in Firefox buildsystem tries to execute a command,
passing lots of absolute paths to various webidl's
1. The command fails due to restriction in (2)
**Problem**
Firefox build fails since checkout is deeply nested and hits max arg
size on windows.
**Solution**
This patch introduces a new variable `FF_CHECKOUT_PATH` that is
respected by all browser-related scripts. This way we'll be able
to checkout firefox to `c:\firefox` and avoid hitting long arguments
limit.
The `$PROGRAMFILES` variable is defined per the bitness of the
application: 32-bit shells get `C:\Program Files (x86)`, whereas
64-bit shells get `C:\Program Files`.
Visual Studio, however, has only 32-bit build and is always located in
the `C:\Program Files (x86)` folder.
This patch fixes `//browser_patches/firefox/build.sh` on 64-bit windows
shell.
browser(firefox): ensure detachedFromTarget is always sent
LinkedBrowser can throw when removing listeners in PageTarget.dispose,
and that prevents BrowserHandler from sending Browser.detachedFromTarget.
Using a try-catch seems good enough.
Currently, browser.version() returns `83.0`, whereas launching firefox
with `--version` flag returns `83.0b3`. This patch alings protocol's
`Browser.version()` with flag output.
Somehow, we get WebProgress state changes when worker is loaded
with a blob url. This messes up frame navigation detection.
Luckily, it's easy to filter out non-document state changes.
reverts #4357 and provides the real fix. Apple accidentally landed some code that will crash the web process if it is not signed by them. I'm sure they will figure it out once they get test bots for macos 11. But until then, we can just revert.
https://bugs.webkit.org/show_bug.cgi?id=218342
Instead of checking out the whole repository, we now do a shallow
clone.
We then gradually "unshallow" the clone, looking for the `BASE_REVISION`.
This should fix experimental mac-11 builder.
As Joel noticed recently, MessageManager in firefox doesn't guarantee
message delivery if the opposite end hasn't been initialized yet. In
this case, message will be silently dropped on the ground.
To fix this, we establish a handshake in SimpleChannel to make sure that
both ends are initialized, end buffer outgoing messages until this
happens.
Drive-by: serialize dialog events to only deliver *after* the
`Page.ready` protocol event. Otherwise, we deliver dialog events to the
unreported page.
This should fix current build failure on Mac.
5e1333ea77 is necessary to fix the following compilation error:
CMake Error at Source/cmake/WebKitFeatures.cmake:21 (message):
ENABLE_LEGACY_CSS_VENDOR_PREFIXES is not a valid WebKit option
Call Stack (most recent call first):
Source/cmake/WebKitFeatures.cmake:40 (_ENSURE_IS_WEBKIT_OPTION)
Source/cmake/OptionsWPE.cmake:89 (WEBKIT_OPTION_DEFAULT_PORT_VALUE)
Source/cmake/WebKitCommon.cmake:58 (include)
CMakeLists.txt:173 (include)
We try to avoid closing firefox too early, fearing that this
might terminate clean shutdown sequence.
Usually we assume that `Browser.enable` is called before `Browser.close`
- however, this is not the case in certain tests. So we have to
ensure browser initialization in `Browser.close` as well.
In my local tests, this fixes the Firefox Pipe problem: it looks like
we were closing browser too quickly.
It looks like terminating browser when search service or addon manager is
not fully initialized results in a broken shutdown sequence. As of
today, this results in multiple errors in the browser STDERR. In future,
this might also result in browser stalling instead of terminating.
This starts awaiting search and addon manager termination.
References #3995
Using WebProgressListener events works in all cases. Currently
used `pageshow` event will stop being emitted in future when loading
was stopped with `window.stop()` api.
References #3995
This patch:
- moves `SimpleChannel` to synchronously dispatch buffered commands
instead of a `await Promise.resolve()` hack
- moves dialog & screencast handling from `PageHandler` to
`TargetManager`. This leaves `PageHandler` to be concerned solely about
protocol.
- removes `attach` and `detach` methods for worker channels: since
channels are buffering messages until the namespace registers, there's
no chance to loose any events.
- slightly simplifies `PageNetwork` class: it's lifetime is now
identical to the lifetime of the associated `PageTarget`, so a lot can
be simplified later on.
References #3995