feat: support experimental doc entries
- Params/options/members are marked as experimental in the docs.
- `experimental.d.ts` is generated that contains all types and
includes experimental features.
- `experimental.d.ts` is references in our tests so that we
can test experimental features.
- `fonts` option is restored as experimental.
Reason: turns out Debian Buster requires just one source list to
install `ttf-ubuntu-font-family` font.
All other dependencies are satisfied.
Fixes#13530
Firefox has a bug: calling `node.focus()` does make the node focused,
but some internal "current contenteditable node" is not changed.
Blurring the previous one and focusing the new one helps.
- This supports `role=button[name=Hello]` similarly to CSS selectors.
- Does not change `_react` or `_vue` behavior that insist on quoting the string.
- Uses CSS notion of "identifier" characters.
It turns out that "non stalling evaluate" can stall in Chromium
in some weird conditions, like `document.open` after some weird
`iframe.src` value.
We now only hide highlight in those frames where we did install
highlight in the first place.
- Added docs to `selectors.md`.
- `[pressed]` and `[checked]` do not match `"mixed"` states.
- Disallow `[name]` shorthand without a value.
- Renamed `includeHidden` to `include-hidden`.
Previously, any unpaired quote in the text selector "escaped"
everything till the end of the selector string, and so any
subsequent chained selectors, including ">>" separator were ignored.
An example of misbehaving selector: `text=19" >> nth=1`.
Now, when text selector contains a non-leading quote, selector parser
does not assume it should escape ">>" separator and correctly
tokenizes all selectors from the chain.
Note that this behavior is a workaround for the fact that our
text selectors is somewhat poorly defined in this area. That said,
this workaround seems to be safe enough. It still does not work for
unpaired leading quotes like this: `text="19 >> nth=1`.
This has two values:
- `"hide"` to hide input caret for taking screenshot
- `"initial"` to keep caret behavior unchanged
Defaults to `"hide"`.
Fixes#12643
This introduces `role=button[name="Click me"][pressed]` attribute-style
role selector. It is only available under `env.PLAYWRIGHT_EXPERIMENTAL_FEATURES`.
Supported attributes:
- `role` is required, for example `role=button`;
- `name` is accessible name, supports matching operators and regular expressions:
`role=button[name=/Click(me)?/]`;
- `checked` boolean/mixed, for example `role=checkbox[checked=false]`;
- `selected` boolean, for example `role=option[selected]`;
- `expanded` boolean, for example `role=button[expanded=true]`;
- `disabled` boolean, for example `role=button[disabled]`;
- `level` number, for example `role=heading[level=3]`;
- `pressed` boolean/mixed, for example `role=button[pressed="mixed"]`;
- `includeHidden` - by default, only non-hidden elements are considered.
Passing `role=button[includeHidden]` matches hidden elements as well.
Supports inline regex in addition to string: `_react=BookItem[author = /Ann?a/i]`.
This is similar to `text=` selector, but applies to `_react` and `_vue`
selectors. In the future, will also apply to `role=` selector.
Previously, we preserved input/textarea values by providing
`value` attribute or text child. This produces DOM that does not
actually match the original page.
This change starts using special attributes to modify values
directly when rendering.
Same treatment is also applied to options in `select` and
`checked` property of checkboxes and radio buttons.
This patch aligns the strategies that are used to generate new
screnshot expectations and to compare screenshot expectations against
baseline.
With this patch, `toHaveScreenshot` will:
- when generating a new expectation: will wait for 2 consecutive
screenshots to match and accept the last one as expectation.
- when given an expectation:
* will compare first screenshot against expectation. If matches,
resolve successfully
* if first screenshot doesn't match, then wait for 2 consecutive
screenshots to match and then compare last screenshot with the
expectation.
An example of a new detailed call log:
```
1) a.spec.ts:3:1 › should work ===================================================================
Error: Screenshot comparison failed:
20000 pixels (ratio 0.03 of all image pixels) are different
Call log:
- expect.toHaveScreenshot with timeout 5000ms
- verifying given screenshot expectation
- fast-path: checking first screenshot to match expectation
- taking page screenshot
- disabled all CSS animations
- waiting for fonts to load...
- fonts in all frames are loaded
- fast-path failed: first screenshot did not match expectation - 20000 pixels (ratio 0.03 of all image pixels) are different
- waiting for 2 consecutive screenshots to match
- waiting 100ms before taking screenshot
- taking page screenshot
- disabled all CSS animations
- waiting for fonts to load...
- fonts in all frames are loaded
- 2 consecutive screenshots matched
- final screenshot did not match expectation - 20000 pixels (ratio 0.03 of all image pixels) are different
- 20000 pixels (ratio 0.03 of all image pixels) are different
Expected: /Users/andreylushnikov/tmp/test-results/a-should-work/should-work-1-expected.png
Received: /Users/andreylushnikov/tmp/test-results/a-should-work/should-work-1-actual.png
Diff: /Users/andreylushnikov/tmp/test-results/a-should-work/should-work-1-diff.png
3 | test('should work', async ({ page }) => {
4 | await page.goto('file:///Users/andreylushnikov/prog/playwright/tests/assets/rotate-z.html');
> 5 | await expect(page).toHaveScreenshot();
| ^
6 | });
7 |
```
This patch:
- adds call logs to track screenshot timeouts, e.g. due to
waiting for web fonts
- makes sure all snapshot expectations have `.png` extension
- throws a polite error when given a buffer or a string instead of a
page or a locator
- removes stray NL between error description and call log
- makes sure `apiName` is always correct (and adds a test for it)
It's a straightforward change to support new, common, keyboard commands
Note that I've tested this locally with Chrome on my Mac but it seems that CI doesn't want to pass Chrome tests - it's running on ubuntu though. Does this mean that I should introduce per-platform editing commands? At the moment there is only a single [`macEditingCommands`](0ed33522c5/packages/playwright-core/src/server/macEditingCommands.ts) file.
References https://github.com/microsoft/playwright/issues/12000
Co-authored-by: Andrey Lushnikov <aslushnikov@gmail.com>
This option stops all kinds of CSS animations while doing screenshot:
- CSS animations
- CSS transitions
- Web Animations
Animations get different treatment depending on animation duration:
- finite animations are fast-forwarded to its end, issuing the
`transitionend` event.
- Infinite animations are resetted to its beginning, and then
resumed after the screenshot.
References #9938, fixes#11912
This introduces `locator('div', { has: locator })` syntax that matches elements containing other elements.
Can be used together with `hasText`.
Internally, has selector engine takes an inner selector escaped with double-quotes:
`div >> has="li >> span >> text=Foo" >> span`.
When element that is being dragged stays under the mouse,
it prevents the hit target check on drop from working,
because drop target is overlayed by the dragged element.
To workaround this, we perform a one-time hit target check
before moving for the drop, as we used to.
In several of the Playwright APIs, falsey values were not handled correctly. This changeset adds tests (and some fixes):
- route.continue: If options.postData was the empty string, the continue failed to override the post data.
- page.post (application/json with options.data: false|''|0|null): Raw falsey values were getting dropped (i.e. you can't do the equivalent of curl --header application/json … -d 'false'). This has been fixed with most values across all browsers, but an additional fix is needed for 'null' which the channel serializer treats extra specially.
- testInfo.attach: This didn't get reported as an error when options.path was the empty string, but should have been.
#11413 (and its fix#11414) inspired this search as they are the same
class of bug.
We do not have a timeout for any other close method, such as
browserContext.close or browser.close, and hitting default
30 seconds is very realistic with large Electron apps.
This changes previous layout shift attempt (see #9546)
to account for more valid usecases:
- On the first event that is intercepted we enforce the hit target. This
is similar to the current mode that checks hit target before the action,
but is better timed.
- On subsequent events we assume that everything is fine. This covers more
scenarios like react rerender, glass pane on mousedown, detach on mouseup.
This check is enabled by default, with `process.env.PLAYWRIGHT_NO_LAYOUT_SHIFT_CHECK`
to opt out.
When configuring a proxy, Chromium requires a magic tokens to get some
local network requests to go through the proxy. This has tripped up a
few users, so we make the behavior default to the expected: proxy
everything including the local requests. This matches the other vendors
as well.
NB: This can be disabled via
`PLAYWRIGHT_DISABLE_FORCED_CHROMIUM_PROXIED_LOOPBACK=1`
Supercedes: #8345Fixes: #10631
There were two issues:
- we did not find VDom roots inside shadow DOM
- we incorrectly relied on DOM's `contain` method to determine if
VDom's rendered node belongs to requested scope.
Fixes#10123
Sometimes we get "Network.webSocketWillSendHandshakeRequest" in Chromium.
Perhaps websocket is restarted because of chrome.webRequest extensions api?
Or maybe the handshake response was a redirect?
This reports websocket twice and triggers an assert.
Consider the following scenario:
- Tracing is started.
- API call is made (e.g. page.waitForResponse), almost finishes, and
enters onAfterCall where it starts a snapshot.
- tracing.stopChunk is called, and waits for existing actions to finish.
However, it does so by calling onAfterCall one more time.
- tracing.stopChunk removes instrumentation listener and returns
to the client.
- Client starts zipping files.
- Original API call finishes the snapshot and saves it to the trace file.
This results in trace file being written to while the zip is still working.
Makes it easier to understand that expect does indeed have a separate timeout.
```
Error: expect(received).toHaveCount(expected) // deep equality
Expected: 0
Received: 1
Call log:
- expect.toHaveCount with timeout 500ms
- waiting for selector "span"
- selector resolved to 1 element
- unexpected value "1"
- selector resolved to 1 element
- unexpected value "1"
- selector resolved to 1 element
- unexpected value "1"
```
This replaces previous `checkHitTarget` heuristic that took place before the action
with a new `setupHitTargetInterceptor` that works during the action:
- Before the action we set up capturing listeners on the window.
- During the action we ensure that event target is the element we expect to interact with.
- After the action we clear the listeners.
This should catch the "layout shift" issues where things move
between action point calculation and the actual action.
Possible issues:
- **Risk:** `{ trial: true }` might dispatch move events like `mousemove` or `pointerout`,
because we do actually move the mouse but prevent all other events.
- **Timing**: The timing of "hit target check" has moved, so this may affect different web pages
in different ways, for example expose more races. In this case, we should retry the click as before.
- **No risk**: There is still a possibility of mis-targeting with iframes shifting around,
because we only intercept in the target frame. This behavior does not change.
There is an opt-out environment variable PLAYWRIGHT_NO_LAYOUT_SHIFT_CHECK that reverts to previous behavior.