playwright/browser_patches/winldd
Andrey Lushnikov ec4ebefbd6
chore: use helper functions to define platforms (#13707)
This is to make code less error-prone due to involved windows
detection.
2022-04-22 12:35:35 -07:00
..
.gitignore
archive.sh chore: use helper functions to define platforms (#13707) 2022-04-22 12:35:35 -07:00
build.sh chore: use helper functions to define platforms (#13707) 2022-04-22 12:35:35 -07:00
BUILD_NUMBER Revert "browser(winldd): attempt to fix dependency loading on windows (#7790)" (#7948) 2021-08-02 16:28:16 +02:00
buildwin.bat
clean.sh
EXPECTED_BUILDS devops: refactor check_cdn.sh script (#5835) 2021-03-16 01:14:45 -07:00
PrintDeps.cpp Revert "browser(winldd): attempt to fix dependency loading on windows (#7790)" (#7948) 2021-08-02 16:28:16 +02:00
PrintDeps.sln
PrintDeps.vcxproj
PrintDeps.vcxproj.filters
PrintDeps.vcxproj.user
README.md

Tool for printing .exe and .dll dependencies on Windows

This is similar to ldd on linux in that loads specified files and tries to resolve all DLLs referenced by it, printing in the formar <lib name> => <full path> | "no found" To minimize dependencies we link all C runtime libraries statically, there is still one dynamic dependency on dbghelp.dll which is supposed to be preinstalled on all Windows machines.

Build instructions

Open PrintDeps.sln solution in Visual Studio 2019 and build x64/Release configuration. We currently commit output binary into bin/PrintDeps.exe and bundle it in every npm.